Int64(e8), the amount of Asset in the pool at the end of the interval
DepthHistoryItem
Float, price of asset in rune. I.e. rune amount / asset amount
DepthHistoryItem
Float, the price of asset in USD (based on the deepest USD pool).
DepthHistoryItem
Int64, The end time of bucket in unix timestamp
DepthHistoryItem
Int64, Liquidity Units in the pool at the end of the interval
DepthHistoryItem
Float, The liquidity unit value index. Sqrt(assetDepth * runeDepth)/liquidity units
DepthHistoryItem
Int64, Number of liquidity members in the pool at the end of the interval
DepthHistoryItem
Int64(e8), the amount of Rune in the pool at the end of the interval
DepthHistoryItem
Int64, The beginning time of bucket in unix timestamp
DepthHistoryItem
Int64, Synth supply in the pool at the end of the interval
DepthHistoryItem
Int64, Synth Units in the pool at the end of the interval
DepthHistoryItem
Int64, Total Units (synthUnits + liquidityUnits) in the pool at the end of the interval
DepthHistoryItem
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DepthHistoryItem